GAMIFICATION IN MANAGEMENT EDUCATION: a systematic literature review
Palavras-chave:
Gamification. Management education. Engagement. Learning. Motivation.Resumo
By combining tolerant and flexible, digital technologies have been widely used to mediate interaction between teachers and students. However, there are still challenges for carrying out quality teaching activities that engage students in learning. In this context, gamification is a tool that can, in addition to improving the teaching-learning process, increase student engagement. Given the importance of the topic, this article aims to systematize the scientific literature on the application of gamification techniques to teaching-learning processes in education in general and, in particular, in management teaching. Searches were made for scientific articles published in the Clarivate: Web of Science (WOS) and Scopus Preview (SCO) databases related to business, education, corporate, gamification, engagement and management subjects. The articles obtained were organized according to authors, relevancy and journals in which they were published. In addition, there was an investigation and analysis of articles that investigated the application of gamification techniques. Although it is possible to observe scientific studies on the effectiveness of gamification in the engagement of teachers and students, a gap is perceived in the thematic “engagement” associated with management education. Thus, a theoretical model is elaborated that articulates the gamification, motivation, engagement and learning constructs with the context of innovation in management education. Finally, the work presents theoretical propositions and a research agenda on the subject in question, where it can be used to develop more comprehensive future studies, in order to increase the forecasting capacity, in order to allow the development of strategies to improve the process. of student learning.
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Este trabalho está licenciado sob uma licença Creative Commons Attribution 4.0 International License.